Next gen graphics for SGI Onyx2
Mountain View 11 Apr 00 SGI launched the InfiniteReality (IR3) graphics engine for the Silicon Graphics Onyx2 visualisation workstation. Extending the industry-leading InfiniteReality graphics architecture, InfiniteReality3 provides the most advanced capabilities for image quality and realism. IR3 is suited for applications in the modelling and simulation, oil and gas, manufacturing and entertainment markets. For scientific visualisation, researchers can now interact with medical and seismic data sets with greater visual accuracy due to performance increase on volumetric data sets up to 512x512x512 in size.
The primary feature of Onyx2 InfiniteReality3 is the enhanced ability to handle high-resolution image and volumetric information through 256MB texture memory and improved texture mapping techniques. This represents a four-fold increase over the 64MB texture memory delivered by the previous-generation InfiniteReality2 (IR2), at the same price as IR2. Further, IR3 is fully binary-compatible with IR2, ensuring ease of port and technology insertions that extend the life of customer applications. InfiniteReality3 continues SGI's drive to increase performance and reduce customer costs. IR3 constitutes the most realistic training environment available: - Higher resolution photo-specific imagery in a scene
- Increased scene complexity for greater accuracy
- Greater fidelity in feature sets, enabling pilots to fly lower and faster with realistic speed and altitude cues
- The ability to pre-load more cultural features and animations with greater detail
- Improved special effects, such as smoke, fog, flames and explosions
Reduced program costs: - Simplifies database generation, requiring less tuning
- Binary compatibility provides technology investment protection
- Facilitates technology insertion across the life of programmes
Ad Emmen
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