Workshop on Digital Storytelling at IEEE VR 2002 International Virtual Reality Conference
Orlando 21 January 2002 The IEEE VR2002 Conference organises a workshop on Digital Storytelling for March 25th, 2002. Extended Abstracts for this workshop can be submitted by February 11, 2002. Full papers will be due to March 10th.
Virtual worlds have become technically perfect more and more. Software and
hardware are developed to that one could see virtual scenarios with high
visual complexity. Also acoustical and haptic senses are involved in
modern virtual installations. The new challenge in virtual environments is the narrative part. The
experience is the very new way of storytelling. As we see the high speed of
development in the game industry, the need for new forms of storytelling is
apparent. Virtual Reality is also more and more present as a marketing and
commercial instrument. The fascination of 3D-immersive installations is
still unbroken. The goal is to improve the content.
Virtual Storytelling will be one of the important progresses in virtual
reality. Professional dramaturges and directors have to be able to work on stories in
VR. We have to develop interfaces and tools for them which enable them to
work on virtual sceneries. These tools should include the narrative as well
as the technical and creative issues, for example camera tracking,
light moods, etc.
Virtual Storytelling as a narrative potential is the topic of the workshop.
The workshop aims at bringing together researchers from the area of AR/VR
technology, human computer interaction, AI, as well as psychologists, SF
authors, and other people with a vision of what storytelling in immersive
virtual reality environments should look. The goal of this workshop is to
showcase, develop, and discuss concepts for better virtual storytelling
methods, tools and collaborative work between computer scientists and
creatives. Additional to envolve ideas towards the realisation of interfaces
enabling narrative and creative virtual sceneries.
Topics addressed in this workshop include:
- Storytelling Tools:
- Storytelling methods in VR
- Tools and interfaces for Storytelling
- Intuitive Interaction:
- Natural human interaction
- 3D interaction techniques
- Deep immersion and how to achieve it
- Innovative AR/VR Interfaces:
- adaptive and intelligent interfaces
- collaborative AR/VR, tele-immersion
- mobile and wearable computing interfaces
- AR/VR applications of the future
- Synthetic characters:
- human modelling and simulation
- conversational agents
- interface issues
- social implications
Papers can be submitted to Dr. Sina Mostafawy at
sina.mostafawy@rmh.de.
Ad Emmen
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