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Issue 27 June 2003
>Start
>A new design for supercomputers?
>Focus
>GRIA takes Grid computing into the real world
>It is hard work to keep up with people expecting us to follow Moore's law
>TOP500 supercomputing
>Off-the-shelf supercomputing is a dead end
>Interdependence of architecture and software for effective terascale computing
>Building a PetaFlops class machine for large scale system design experience and biomolecular simulation
>Exploring the benefits of FPGA-processor technology for genome analysis at Acconovis
>Twenty years experience at NAL with software for HPC in aerospace science and engineering
>Software for large-scale computing: it is scalability that matters!
>Can SuperData Centres be secured?
>Complexity of data in the passenger services systems of the DB AG
>Billing of million customers at German Telekom
>The Grid
>Taming huge data volumes
>Company news
>Rapidly evolving microprocessor technology turns throughput computing into alternative for HPC
>Dell introduces 64-Bit server for high-performance computing market
>Efficient network-storage, TCP processing and processor development under the loop at Intel
>AMD Opteron processor answer to tough challenges in high performance computing
Software for large-scale computing: it is scalability that matters!
Heidelberg 27 June 2003 Lutz Gross, Australian Computational Earth System Simulator, University of Queensland Brisbane, considers scalability as the most important factor. He presented some examples concerning algorithms, problem size and possible solutions.
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Starting with a discrete probleme with N > 350 million grid points this leads to a system of N linear equations A*u=f, u temperature on the grid, A a sparse matrix. The objective: compute time is independent from the number of processors p if N/p is constant. Then he listed the requirements, number of operations - complexity - the sequential part is constant, the parallelisable part at most proportional to N. The communictaion costs are proportional to N/p. He proposed a multi-level iteration algorithm.

Then he shortly described the Earth Simulator and the matrix vector product (MVP) on it. It needs 2 loads + 1 store per diagonal, but there is only 1 load/store pipeline. He expects a performance of 1/3 * 8 GFlop/s that means about 2.7 GFlop/s with loop unrolling. In comparison to the NEC SX-5, which has 1 load + 1 load/store pipeline, which results in 2/3 * 8 GFlop/s = 5 Gflop/s.

Another topic is the grid distribution, there is a block distribution on p processors, to achieve scalability, and a stripe distribution. He discussed the pro and cons for different cases. The summary of Lutz Gross:"The (nearly) scalable algorithm may not be the fastest! But eventually will be for large p. Should/can we develop efficient code for large-scale computing?" This is still an open question.

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